Stellar Entertainment Is…
Paul RossStudio Technical Director
Chris RobertsStudio Creative Director
Fung SiaStudio Art Director
Shanie GrantProduction Assistant
Founder and Technical Director, began professional game development in 1996 and has worked on a number of AAA and indie titles including Burnout and Need for Speed. When he’s not wrestling with complex code he can be found flying the Pompey colours, or caught up in a Nerf war at home with family.
Husband, father, Villa fan and Creative Director at Stellar Entertainment. Chris has more than 20 years of experience in the games industry and still loves it as much now as when he started. Producing AAA blockbusters at studios like Electronic Arts and Criterion Games, he’s worked on a range of titles including every major Burnout game, Need for Speed: Most Wanted, Need for Speed Rivals, Harry Potter and indie titles such as Dangerous Golf, Danger Zone and Lethal VR
Fung has over 15 years’ experience as an artist across 3D animation and games. She has held key roles on several AAA franchises including Assassin’s Creed and Prince of Persia at Ubisoft, Race Driver GRiD and Colin McRae Dirt at Codemasters and is now ready to create amazing content for Stellar Entertainment.
Hailing from the hills of Teignmouth, James graduated from London’s Kingston University in Games Technology with the passion to create incredible video games. When not programming, mostly found listening to black metal and playing hack and slash games.
Computer Science graduate from Coventry University. Peter previously worked as a Database Programmer at Codemasters and a Certification Engineer at Microsoft. When he’s not in the trenches writing code and squashing bugs, he can be found with Switch in hand, hunting monsters.
Matthew joined Stellar after 4 years studying Computer Science with Games Development at the University of Hull. When he’s not writing code, he’s most likely watching football or playing games with Sam.
Originally from York, Sam went to the University of Hull to study a BSc and now a masters in Computer Science with Games Development. He joined Stellar Entertainment in mid 2017 as a graphics programmer. When not writing code, he’s playing games with Matty.
Rob studied at DMU in Leicester after migrating down south from the Midlands. Proudest achievement to date, had work on display and playable at EGX. Rob’s great loves are art, games, tea, history, cats, dad jokes. In that order.
Shanie’s career in the games industry started when she joined the community team at Lionhead Studios through the community forums as a Fable Super-fan before she subsequently went on to work with the team at Hello Games on No Man’s Sky as the Customer Support Coordinator. Shanie’s love for working closely with like-minded enthusiastic online communities drew her to work with Flaming Fowl Studios as the Fable Fortune Community Manager before joining the Stellar Family.