Iain is a talented Art Director with 26 years of experience as a professional Artist, 23 of them in continual video game development. With 23 successful retail titles on multiple platforms including Mashed, Micromachines V4, Star Wars Battlefront III, Goldeneye Reloaded, Team Sonic Racing and The Texas Chainsaw Massacre.
An expert in game art, traditional art and game art pipeline methodologies, he has a passion for creating visually stunning worlds that immerse players in the game’s atmosphere.
Iain is well-versed in the latest industry trends and technologies, and is constantly striving to push the boundaries of what is possible in game art.
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