Job Title: Associate Designer
Department: Design Department
Location: Guildford, Utrecht, Remote*
Salary: Dependant on experience / competitive
Hours of Work: 9 am to 5.30 pm
Reports To: Creative Director
Application Email: Contact@StellarEntertainment.Software
Stellar Entertainment is a video game development studio based in Guildford, Surrey at the heart of a thriving community of game developers and publishers. We are a group of ambitious, collaborative and passionate developers supported by industry veterans with a collectively diverse and impressive softography, dedicated to creating an empowering, family first working environment.
We have recently released Need For Speed Hot Pursuit Remastered and Burnout Paradise Remastered to critical acclaim across multiple platforms.
Having worked on a string of hits, winning lots of awards, we know what it takes to ship quality entertainment. We are a focused, motivated, innovative team that puts game entertainment front and centre of all that we do.
We approach everything we do with the single-minded goal of being the best. We will take on the difficult work so that those who have a vested interest in what we create – both our partners and our players – can enjoy an unparalleled experience.
Whether it’s the creation of our games, the development of collaborations with high profile industry partners or the building of a long-term future for our studio, we have what it takes to do amazing work every day.
Making games is a team sport and we know our team performs at its best when our people can work in a culture of trust and flexibility and feel they have the freedom to take care of all the other important aspects of their lives, as well as their work.
Working under the direction of the Creative Director and Senior Designers your responsibilities will include creation of design documentation, game balancing, level white box prototyping using 3D game engines and the creation and management of game scripts and data. Because the nature of the job is collaborative, you will be given a variety of tasks based on the stage of a games development and be expected to work closely with multi discipline teams.
- Able to produce concise and detailed design documentation to describe key features of the game.
- Ability to present out ideas, concepts, and features to the team.
- General understanding of the game creation process.
- Ideally at least one published Console/PC game.
- Knowledge of level editors (ideally Unreal Engine, Unity or Lumberyard).
- Knowledge of documentation and presentation programs (Word, Excel, PowerPoint and 2D art packages).
- Great communication skills.
- Excellent and wide game knowledge
- Able to adapt to changes in design direction and development processes.
- Ability to convey ideas visually will be a plus.
- Bachelor’s Degree in Game Design or other relevant training
- Experience in a professional game studio environment
- Experience of shipping a game on either Unreal, Unity or Lumberyard a plus.
Stellar Entertainment Software Ltd is an equal opportunity employer. All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Stellar Entertainment Software Ltd also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
* Means working remotely but you may be required to be on site for major project meetings at the companies discretion.